Urban Rec Okanagan 2-Pitch Rules
- Maximum of 10 players on the field of which a minimum of 4 per gender. 6 In-fielders (must stand on dirt) and 4 fielders (must stand on grass). There must be a minimum of 1 per gender in outfield and infield.
- To avoid forfeit a team needs a minimum of 7 total players including a minimum of 1 of any gender. For example, if you have 7 players but only 1 female, your team will play 3 players short and the missing players will be an automatic out at the beginning of the line-up. If a team of at least 7 players (regardless of gender count) cannot be fielded within 15 minutes of the scheduled start time the game will be recorded as a 1-0 victory for the non-forfeiting team and the forfeiting team will be subject to the Urban Rec DEFAULT POLICY to compensate the other team. At this point it is encouraged that the teams redistribute players and just play for fun. If a team has 7 but not both a female and male, the game is a loss but not a default.
- Games are limited to 80 minutes in length or 7 innings (whichever comes first) to ensure all games are completed. No new inning may start after 65 minutes; teams are responsible for watching the time to ensure they don’t bump the games following them. If a game reaches the 80-minute limit then the game will be called and the score will revert back to the previous completed inning.
- Teams may bring their own wood bats. Any other bats will be supplied by Urban Rec. Trappers can only be used at 1st base or by the catcher. Keep all equipment off the playing field when not in use. NO METAL SPIKES, will result as a forfeit game.
- All ten players must bat each inning. All runs are counted until the 10th batter has been put out. The 10th batter can only be put out by tagging a base in front of him or her. You cannot tag the 10th batter.
- The batter receives only 2 pitches and must hit a fair ball within those 2 pitches or he or she is out. If the batter hits the pitcher with the ball or the pitcher interferes with the play, the batter is out.
- Your own pitcher pitches to you from the pitcher’s mound. Pitcher must have a gloved hand for defense purposes.
- If a foul or tipped ball is caught then the batter is out.
- The fielders cannot throw the ball directly to 1st base or the OUT will not count. Only the 6 designated infielders may put a player out at 1st base.
- Ball must go to YOUR pitcher to stop play.
- Runners can run to the next bag on a fly ball without tagging up. If the ball is caught, all players will walk back to their bases. If the ball is not caught it is live and can put out a player, so players must be careful to judge the ball.
- Ties on bases and any other discrepancies will be determine by one Rock, Paper, Scissor
- On all throws resulting in an out-of-play ball (over fence or in dug out), the runner advances one base from the last base the runner tagged. This does not count in the case of the 10th batter.
- ABSOLUTELY NO SLIDING. Safety bag must be used at 1st base.
- All substitutions must be made at the beginning of the inning. No bunting, chopping, stealing or lead offs. A lead off is when the runner leaves the base before the ball makes contact with the bat. (This includes lifting foot off base)
- The batter must make it to 1st base before a pinch runner can run for him or her.
- Out of park home run rule: 1 more than the other team.
- There is a 20-foot commitment line from home plate towards third base. Once you cross this line you are committed to go home. The catcher just has to tag home plate not the runner.
- Any player running home will automatically be out if they touch home plate.
- Game times start on-time! (Check your schedule), please be at the field for a10-minute warm- up before the start of your game.
- Teams that cannot field a team with 15 minutes of their start time will automatically forfeit the game and owe the default fine. At the time it is encouraged that the teams mix the teams and play a fun game. Players who arrive late are allowed to play; however, the forfeit will not be reversed once a team has enough players to field a team.
- To be eligible to play in any Urban Rec league all players must have signed an online waiver. Teams that do not fill out the online team rosters by the end of week 2 will be removed from the schedule until they do so and all players have signed the waiver.
- Playoffs Eligibility – all players must have played a minimum of 2 games over the regular season to be eligible to play in the playoffs. A team using an ineligible player will automatically forfeit the game. All players must be on the roster even if they are subs.
- The first incident of any rough or physically unsafe play or verbal heckling and unsportsmanlike behaviour will result in a verbal warning by the game supervisor. The second incident will result in a five-minute benching for the offending player. The third incident will result in that player’s IMMEDIATE EXPULSION from the game. In this case, the team captain will be responsible for ensuring that his/her player leaves the premises. The EC’s decision will be final, and there will be no questioning the EC’s decision. If the player refuses to sit out or leave the premises if asked to do so, the game will not re-start until that player complies. If, in the EC’s opinion, the player takes too much time to comply, the offending player’s team will default the game (no matter what the current score is), and the opposing team will receive a 1-0 victory in the standings.
- If two or more teams are tied in the standings at season’s end, the first tie-breaker will be the team with more UR fun points. The 3rd tie-breaker will be head-to-head record against the other team(s) involved in the tie.
- If you feel that a team is not calling their own fouls or is playing unsportsmanlike, at the next stoppage in play the team captains and EC and ONLY the team captains and EC, should have a discussion about the issue and attempt to resolve them. In the event that a situation is unresolved, team captains are required to report the incident by e-mailing the Urban Rec offices for follow up.
Note that the above details are generic Slo-Pitch rules. The rules for each specific league may differ.